Format jargon

Land Drop

The act of playing a land on a given turn. Each player may play one land per turn (barring abilities that grant extra land drops).

See also

Adjacent terms

Mana Screw
A situation where a player draws too few lands and cannot cast their spells, often resulting in a loss.
Ramp
The act of accelerating mana production beyond one land per turn, typically with artifacts, elves, or land-fetching spells.

See also

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