Format jargon

Mono-White Control

A Premodern control archetype using Wrath of God, Enlightened Tutor, and enchantment packages to deny opponents and win with Serra Angel or Decree of Justice.

Where it shows up

See also

Adjacent terms

Control
A strategic archetype focused on denying opponent resources — through counterspells, removal, and sweepers — before winning with a powerful late-game threat.

See also

Related archetypes

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