Format jargon

Pox

A Premodern prison-control archetype using Pox to simultaneously destroy lands, sacrifice creatures, and discard cards, leaving the opponent with nothing.

Where it shows up

See also

Adjacent terms

Prison
A strategy or deck type that locks the opponent out of taking meaningful actions, often using enchantments, artifacts, or activated abilities.
Control
A strategic archetype focused on denying opponent resources — through counterspells, removal, and sweepers — before winning with a powerful late-game threat.

See also

Related archetypes

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