Format jargon
Terra-geddon
A Premodern prison/control archetype that combines Armageddon with Terravore or other win conditions, destroying all lands after gaining an advantage.
Where it shows up
Related archetypes
See also
Adjacent terms
- Land Destruction
- Spells that destroy opponent lands, denying mana development. A primary strategy in Pox and Terra-geddon decks.
- Prison
- A strategy or deck type that locks the opponent out of taking meaningful actions, often using enchantments, artifacts, or activated abilities.
- Control
- A strategic archetype focused on denying opponent resources — through counterspells, removal, and sweepers — before winning with a powerful late-game threat.