Format jargon

Stasis

The specific card Stasis: an enchantment that stops all players from untapping. A key component of Mono-Blue Stasis decks in Premodern.

Where it shows up

See also

Adjacent terms

Prison
A strategy or deck type that locks the opponent out of taking meaningful actions, often using enchantments, artifacts, or activated abilities.
Enchantment
A permanent spell type that remains on the battlefield and produces ongoing effects. Enchantments are a defining card type in many Premodern archetypes.

See also

Related archetypes

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