Format jargon
Stasis
The specific card Stasis: an enchantment that stops all players from untapping. A key component of Mono-Blue Stasis decks in Premodern.
Where it shows up
Related archetypes
See also
Adjacent terms
- Prison
- A strategy or deck type that locks the opponent out of taking meaningful actions, often using enchantments, artifacts, or activated abilities.
- Enchantment
- A permanent spell type that remains on the battlefield and produces ongoing effects. Enchantments are a defining card type in many Premodern archetypes.