Format jargon

Stack

The game zone where spells and abilities wait to resolve. In Premodern, the stack matters particularly for counterspells, triggered abilities, and split-second interactions.

See also

Adjacent terms

Priority
The right to cast spells or activate abilities at a given point in the turn. Understanding priority is essential for casting spells at the right time.
Fizzle
When a spell or ability loses all its legal targets before it resolves, causing it to be countered by the game rules without effect.

See also

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